[ng-dhtml] [Dojo-interest] Dojo Update
martinc at apache.org
Tue Sep 6 16:04:39 CDT 2005
For next steps, my votes would be:
1) Examples. Right now, there are only some test pages to crib from. Dojo
needs some real samples that people can look at to see how applications
should be built. Even something simple would help people see the "big
picture". (Struts uses a simple "mail reader" application for this
purpose, and each time we update the framework to add new features, we try
to showcase those in the mail reader.)
2) Widgets. There are a few there now, but the things that people will go
looking for first - trees, grids, etc. - are just not there. Some of those
that are there are buggy, too. (No, I haven't got around to filing bug
reports yet, but I will ;)
Another thing that's needed to show off the widgets is themes. The tests
aren't consistent in the way they style the widgets, and this is something
that a sample application would help with.
My 2 cents.
On Tue, 6 Sep 2005, Alex Russell wrote:
> Project News:
> I didn't get one of these out last week (and I'm a day late this week),
> but hopefully it will be shorter than usual. I'm changing the format of
> the weekly updates so that they are starting points for discussion and
> less about backward-looking status. Where we are going is more
> important than where we just were.
> The Dojo team just did something huge: we pushed out one of the best UI
> platforms for webapps in the world. A huge thank you to Paul and David
> for herding the release to completion, Tom and David for the new
> website, and to Jot for stepping in with hardware just when we needed
> it. We've had amazing support from Renkoo, Jot, TurboPHP, and
> CommerceNet. So far, more than two thousand people have downloaded
> 0.1.0. Our web-server log graphs look like a hockey stick. We are on
> the way.
> But to where? I would suggest that Dojo has a chance to help ensure that
> neither XAML nor Flex get a chance to break the web. Dojo 0.1 is the
> first step to a portable future for developers that looks a lot like
> the portable and open past. It's funny in a way: Java was supposed to
> winning where Java failed.
> So if we're serious about finishing this platform and exposing the new
> and latent browser features that will let us collectively compete with
> a XAML, what do we need to produce?
> We've talked about SVG+VML as a possible way forward, but is it worth
> doing? and if so, when?
> Other data transports have been spec'd (RePubsub, etc.), how important
> are these to us?
> What should we be incorporating from MochiKit and the other contributed
> code bases on the 0.2 and 0.3 timeframes?
> And when should 0.2. and 0.3 be released?
> We have bugs open for 0.2 for supporting all kinds of development
> outside of the Dojo root, how important is this to our success?
> What needs to be in 0.2 and beyond that to make Dojo the best way to
> build your UIs?
> Lets talk about where we're going.
> Alex Russell
> alex at dojotoolkit.org BE03 E88D EABB 2116 CC49 8259 CF78 E242 59C3 9723
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